
After this timeelapses, the server will change the map to the next map in the mapcycle.txt file. Specifies the time limit for each map in minutes.

When the limit is reached, the map will change Examples: Sets the maximum amount of rounds that one map can have. Mp_mapvoteratio 0.6 60% must vote for the map.

Sets the ratio of players that must vote for a map so that the new map would be accepted. Mp_logmessages 0 Won't log chat messages. Mp_logdetails 1 Will log teammate attacks also.Įnables or disables logging of chat. Mp_logdetails 0 Will only log ennemy attacks. Sets what kind of attack information the log should contain. Mp_limitteams 0 Can have unlimited players of surplus Mp_limitteams 2 Can have 2 players surplus. Sets how many players can a team have over the opposite team. Mp_hostagepenalty 0 Allows players to kill an unlimited number of hostages. Mp_hostagepenalty 2 Allows players to kill 2 hostages before being kicked from server. Specifies how many hostages can be killed before players are kicked from the server. Mp_friendly_grenades_damage 1 Team granades attack teammates. Mp_friendly_grenades_damage 0 No damage caused by grenades to teammates. Toggles friendly fire (teammates cause damage to other teammates). Mp_freezetime 0 Players will be able to start instantly. Mp_freezetime 2 Players will be frozen for 2 seconds at beginning of round. Mp_forcechasecam 2 Observers can't spectate anyone and he'll only see his dead body. Mp_forcechasecam 1 Observers can only spectate his own team. Mp_forcechasecam 0 Observers can spectate anyone, any mode. Mp_footsteps 0 Players will run silently.Įnables or disables team-only mode. Mp_footsteps 1 Players will generate footstep sounds. Mp_flashlight 1 Allows the use of the flashlight. Mp_flashlight 0 Disallows the use of the flashlight. Let's you allow or disallow the use of the flashlight by pressing the F button in Counter-Strike. Mp_falldamage 0 Players will be able to jump from very high places without loosing any health. Mp_falldamage 1 Players will lose health if jumping from very high. Mp_fadetoblack 1 Observer's screen will be black and won't be able to spectate anyone.Įnables or disables realistic fall damage. HUD and chat still works and this mode is ideal for LAN parties. If enabled, observer's screen will fade to black and won't be able to watch anybody. Mp_chasecam 1 Observers can only watch other players in chase mode. Mp_chasecam 0 Observers can use any mode. If enabled, it limits spectators and dead people to only the chase mode. Mp_c4timer 30 C4 will explode in 30 seconds. Mp_c4timer 45 C4 will explode in 45 seconds. Specifies, in seconds, after how much time the C4 bomb will blow up. Mp_buytime 1 Allows to buy stuff for 60 seconds. Mp_buytime 1.5 Gives 90 seconds of buying time.

Specifies the time, in minutes, that players are allowed to buy. Mp_autoteambalance 0 Disables automatic team balancing. Mp_autoteambalance 1 Enables automatic team balancing. If enabled, your server will always make sure that teams are balanced and that there is no advantaged team. Mp_autokick 1 Enables the autokick feature. Mp_autokick 0 Disables the autokick feature. If enabled, your server will automatically kick team killers and idle players. Mp_autocrosshair 1 Enables the autoaim function.Įnables or diasables the auto kick feature in Counter-Strike.

Mp_autocrosshair 0 Disables the autoaim function. (recommended for Cable and DSL)Įnables or disables the autoaim function. Maxplayers 10 Would set the maximum number of players to 10. Maxplayers 32 Would set the maximum number of players to 32. Maximum 32 and sevrer needs to be restarted to take effect. (default)ĭefines the maximum list of clients that can be connected to the server. Mapcyclefile mapcycle.txt Defines the mapcycle to mapcycle.txt. Specifies which file contains the map cycle. Log 1 Would enable logging events and chats. Toggles logging of server events and chats between players. Simply change Counter-Strike 1.6 Server to your server's name. Hostname "Counter-Strike 1.6 Server" (default)
